GAME MANUAL
Bosses
The game has 30 authored boss encounters in separate arenas. Their level requirements range from 100 to 300.
Entry
- Active premium, the boss's minimum level and available hunt stamina are required.
- Each character gets one attempt per boss per server day. The server day changes at 03:00 UTC. Entry spends the attempt, even if you leave, die or disconnect.
- A Boss Retry from the store costs 25 Tbx Coins and restores one attempt that day.
The fight
- After a 15-second countdown, one boss spawns. Boss arenas have no waves and no respawn.
- Defeating the boss ends the hunt and adds a kill to the character's permanent tally.
Drops
- Each boss has a per-kill loot table with individual chances; guaranteed drops (100%) are possible.
- Gold, platinum and crystal coin drops convert directly to gold instead of entering the backpack.
- Seven of the 30 encounters can drop gold tokens, used for imbuements. Some equipment is boss-exclusive.